Wednesday, June 10, 2015

Full Sail University just shared "I made this" video. It was a huge honor for me to have a chance making this happen. Im pretty excited about how it came out, Even though I was so nervous in front of the camera! They did really awesome job on it!

Wednesday, May 20, 2015

I officially graduated with 6 Course Director's Awards and Valedictorian Award. I got a chance after graduation to have an interview with Full Sail university. This interview was the best thing to finish my Full Sail Journey with. I will continue working hard and pursuing my dream!

Wednesday, April 29, 2015

PAS

This month was my last month at Full Sail University. My journey here will be capped off at the end of this month with graduation! It's been an amazing ride. I have made a lot of good friends and I had a chance to learn a lot from awesome teachers. I am glad to share with you all my first ever demo reel . I want to thank you to all my friends, family and teachers who helped me out in making this happen.  




Monday, March 2, 2015

PCC3

This month I worked on my final pieces for my reel. The first rig is a cartoony car that I modeled back in Software Technology with Softimage. There were couple challenges that I had, for example rigging the spring and wheels. 


The second rig is an advance facial rig. I used one of friends model, Hossein Diba. the rig is combination of blend shapes, joints and clusters. I have almost 50 blendshapes. It was so fun to rig a realistic character because all my previous characters were so cartoony. after the rig finished I added dynamic hair. I used xGen maya2015 for grooming. The video is WIP of the animation that Ive done on this rig to show different expressions. I did the materials and the lighting also. I can't wait to see it rendered!

 


Friday, January 23, 2015

PCC2

This is a character that I have been working on it for a while. I started from modeling the character based on an amazing concept by Mohammad Kheirandish. I did the texture and even my discipline is rigging but I really enjoy animation, so I animated a quick walk cycle to show the hair dynamics. I used xGen and nDynamic for hair. This is not the final render, I used the lowest quality for lights and render to just get a quick preview.